In which I'm going to sell you all something you don’t really need
I’m inviting a few friends round one night. We’ll have a few drinks, a bit of a laugh, and I’ll show them a pile of stuff that I’m trying to sell. Hopefully, they’ll buy some, and I’ll make a tidy profit.
NB: the above paragraph is not actually true. I am not going to do this, and I don’t have anything to sell.* As a scenario, though, it’s a pretty common one. People all over the place are handing out Avon catalogues, Christmas hamper brochures, and organising parties for Foreverware storage; or cheap-looking expensively-priced nylon lingerie and sex toys. It makes me wonder: do some people really value money that much over friendship, that they see their friends as a source of income?
On the face of it, evidently so. I hope that maybe I’m just being pessimistic in my analysis. Maybe the people organising these events really do mostly believe that they’re doing their friends a favour, giving them the opportunity to buy Impressive Things at almost-bargain prices; and the money they make back for themselves doesn’t really make any difference to them. Certainly, in the true “multi-level marketing” organisations that are scarcely different to pyramid schemes, most of the bottom-rung salesforce are unlikely to come out of it in profit. On the other hand: I have known people, setting up these events, to excitedly say: “and it means that I can buy them for myself, cheap!” It makes me slightly uncomfortable, seeing people trying to use their friends in this way: it’s more than a little manipulative.
In one way, this is the root of the current fashionable trends in marketing: using the social network to save the marketeers the hard work. Viral marketing, for example, where you, J. Random Netuser, sends the latest cool advert you’ve seen on to all your friends: you receive a frisson of group-bonding pleasure in return for doing an ad agency’s work for free, just as if you’d invited them all round to your house to sell them the product. Facebook games are also similar: little money-churning devices that you, game player, spread awareness of among your social network. Maybe it’s going to become a long-term trend: I suspect the reason it’s so popular is that, after all, it’s cheap; or, at least, the costs are passed on to other people and other companies. It’s slightly different, too, to selling things directly to your friends through a catalogue or at a party: if you’re playing Farmville, your Facebook friends might have to put up with being told how your farm’s doing every few hours, but that’s as far as it goes. You’re not expected to buy things, yourself, until after you’ve been sucked in. You’re not expected to make your friends money, directly.
Maybe that’s the reason I feel so uncomfortable about this technique of monetising friendship: it is about directly turning your social relationships into monetary ones. It probably works best in social networks with a clear or semi-open hierarchy, because it’s potential very much about reinforcing that social hierarchy with money. I know such hierarchical social networks exist — I see them everywhere — but I do tend to feel that the world would be a nicer place if they didn’t.
* Although, if I was going to do that, I suppose we could always knock up some “I visited Symbolic Towers and all I could buy was this beautiful high-quality clothing product” t-shirts.